• Overnight Sensations Speakers

    Somehow I’ve started building speakers. They combine electronics with woodworking all in one nice sounding box! I settled on Paul Carmody’s Overnight Sensations as my first go. Thus far I’be built two sets of the bookshelf speakers and am in the process of building the floorstanding “TMM” and center channel speakers. The full CAD drawings and PCB board files are included in my ever expanding GitHub repository for the project!
  • Control Panel 1

    An old-school toggle-switch control panel for Home Automation. I’ve fast grown tired of tablet interfaces and flat glass screens you have to type on. This is my retaliation, a very tactile control panel for home automation. The control panel interfaces with my home automation system to control lights and devices around my house. The best part is I can “feel” the switches in the dark to turn on the lights!
  • WSJT-X Nodes for Node-RED

    A set of “nodes” for the flow based programming tool Node-RED that connect to, control, and monitor WSJT-X software over the network. With these nodes you can decode messages sent from WSJT-X and inject the data into a flow or using data in your flow encode and send commands to WSJT-X.
  • The Game Room List

    A listing of board games I own or have played in a nicely laid out, sortable and searchable table. The play data is extracted from boardgamegeek.com (XMLAPI2) on the fly and supplemented with local (XML) data for games that have not been published or are not listed there. Built using Bootstrap v5, JavaScript, minimal jQuery, like data tables (now cloudtables).
  • Undertow: The Beach Game

    It’s a fine day at the beach and everyone is out swimming. But the Undertow is pulling you, your family, and friends out to sea! It’s a race to see who can get their family back to the beach safely before they are lost forever…
  • Flexradio 6xxx Radio Nodes for Node-RED

    A set of “nodes” for the flow based programming tool Node-RED that connect to, control, and monitor Flexradio 6xxx series radios. With these nodes you can inject data from the radio into your flows (programs) and combine it with other data and then send commands to the radio, changing frequency, settings, and just about anything on the radio.
  • Crokinole Board!

    It was a day like any other when a colleague and avid tabletop gamer asked, “Have you ever thought about making a Crokinole board?” I suspect he had recently seen the Shut Up & Sit Down Review of Crokinole earlier this year and the magnificent board they played on. Then, on Thanksgiving holiday, I had the epiphany that this was the game on the back side of the Carrom boards that have been around my family for at least two generations! So, of course, I had to build one.
  • Zero Day - A Computer Security Game

    Do you have what it takes to save the Internet? As skilled members of a technical team, you must keep malicious software programs from spreading while developing and deploying patches for four previously unknown software vulnerabilities on a world-wide network of data centers, server, and workstations.
  • Troop 349 The Dice Game

    This is what happens when you have a laser engraver/cutter and too much free time on your hands while driving to and from work. You get a custom dice game and computer simulation to determine how playable it is! This game is really designed for the upcoming (tonight) game playing troop meeting the Scouts have scheduled. It’s incredibly simple, you roll two dice to determine the winning point total and then take turns trying to roll your way there by adding or subtracting your rolls. It’s that simple… except that the dice only have 3, 4, and 9 on the faces!
  • PolarFish PICO-8 Game

    A simple game I created in an hour or so this past weekend at the Colby/Bates/Bowdoin Hackathon (Feb 24, 2019) using PICO-8. You are a hungry polar bear (Bowdoin’s mascot) on a chunk of floating ice. You need to catch fish to keep yourself alive. Use the arrow keys to catch the jumping fish to extend your time and increase your score. As time goes on, the fish don’t fill your belly (time) as well as they used to so you need to get quicker at catching them!
  • K40 Whisperer macOS Package

    Packaging of Scorchworks K40 Whisperer as an macOS Application. The official K40 Whisperer and instructions are at Scorchworks K40 Whisperer. This fork is merely to add packaging for macOS systems, creating a clickable ‘Applicaion’ that can be installed on any macOS system. This eliminates having to run K40 Whisperer from a Terminal prompt.
  • QSO Mapper

    A compact browser based application to show Amateur Radio QSOs on an interactive map and table. Does not require any desktop installation. You can either upload an ADIF file through your web browser or give the application a URL to load a web-accessible ADIF file and generate a link you can share your log with others. Written in JavaScript using Leaflet and Open Street Map.
  • SoME Book Club Book List

    A small, lightweight, system for keeping tack of the books we (the Southern Maine Men’s Book club) have read over the years. It’s a substitute for sites like Google Groups and GoodReads that we used for a while. Built using some very basic JavaScript with jQuery and a few add-ons, like data tables.
  • F-Engrave macOS Package

    Packaging of Scorchworks F-Engrave as an macOS Application. F-Engrave generates ‘GCODE’ for Computer Numerical Control (CNC) systems from text and bitmaps. It “Supports Engraving and V-Carving, Uses CXF and TTF fonts, Imports DXF and Bitmap images”. The official F-Engrave and instructions are at Scorchworks. This fork is merely to add packaging for macOS systems, creating a clickable ‘Application’ that can be installed on any macOS system. This eliminates having to run F-Engrave from a Terminal prompt.
  • Good Turn (Android)

    After a few months of code-doodling the Good Turn that I developed way back in 2010 on iOS is now available on Android! The app is a complete rewrite in Java using Google Firebase for the data back-end. This version has actually been in development since 2010 after the iOS version was released, I just never got it to a state where I felt it was releasable until now.
  • Maine Campus Crush

    Maine Campus Crush is a tile-matching puzzle video game. It is also a challenge game between the University of Maine System campuses. Choose your team and play for the highest scores!
  • Portland Women's History Trail

    A mobile, web-based version of the Portland Women’s History Trail originally created by Eileen Eagan and Polly Welts Kaufman in Portland (Maine). The app is built using jQuery Mobile and jekyll to create a complete HTML5/CSS3/JavaScript application.
  • The United States

    The United States is an educational application designed to help K-5 students learn their United States geography. It was originally envisioned by my son after many interruptions from my daughter asking where a particular state was on the map. Developed by me over several months and play tested by my daughter. Now that all our family members are experts at identifying the states of the Union, it’s your turn.
  • MiniPin - Virtal Pinball

    It was August 28, 2011 when I first made a mockup of a virtual pinball machine that came to be known as ‘MiniPin’. The virtual pinball feever had started a few days earler when a friend saw the Kids Mame 1 build on my website and said, innocently, “…you should build a virtual pin cabinet.”. Of course, that’s exactly what I did.
  • Good Turn (iOS)

    The Good Turn application is a simple yet hi-tech replacement for the age-old good turn coin carried by many scouts to remind them to “Do a good turn daily.” It was primarily designed for the iPhone and iPod touch. It works on the iPad in the double-size mode. The fully functional application is free of charge. Additional in-app purchases provide different stylized coins, bronze, silver, and gold, for flipping each time a good turn is done. The cost of these goes towards keeping the web companion site running, future development, and most importantly supporting our local Boy Scouts and Cub Scouts.
  • Big Brother Traffic Light

    Network Operations Centers and Help Desks all over monitor their systems and networks with an open source product called Big Brother – the freely available version is now Hobbit. Here’s how to add a traffic light to indicate network status.
  • picSimon - Handheld Microcontroller Game

    In my recent twiddlings with Microcontrollers a project has emerged. picSimon! A re-implementation of the classic toy using a single chip, a few discrete components, a few switches, and 4 LEDs. So far it is quite a hit at home and the office. Shawn (my 6 year-old son) has gotten up to about 6 moves, I have gotten 18 (once) and at the office 12-15 seems to be the range.
  • Kids MAME 1

    This project was a nice little Christmas present for my kids, and a prototype for Me. Using MAME, the Multiple Arcade Machine Emulator, I built a “universal” arcade machine. The style of the case is a 3/4 scale version of Defender, one of my favorite arcade games.
  • W1REX QRP Transmitter

    This is a 40/80M Amateur Band CW (continuous wave) transmitter built from parts and board provided by Rex Harper (W1REX). It was a preparation for a QRPme club project.
  • TVRO Installation

    Well after some playing around in my "side yard" my Big Ugly Dish (BUD) is up and receiving. This page is the story of how it all happened. Perhaps it will contain some helpful hints for other newcomers to the BUD world. Maybe not, but here it is anyway.

Project Archive